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## FDOT (2-way, multiple and indexed vector, FP16 to FP32)

Multi-vector half-precision floating-point dot-product by indexed element

The instruction computes the fused sum-of-products of a pair of half-precision floating-point values held in the corresponding 32-bit elements of the two or four first source vectors and the indexed 32-bit element of the second source vector, without intermediate rounding. The single-precision sum-of-products are destructively added to the corresponding single-precision elements of the ZA single-vector groups.

The half-precision floating-point pairs within the second source vector are specified using an immediate index which selects the same pair position within each 128-bit vector segment. The element index range is from 0 to 3.

The single-vector group within each half of or each quarter of the ZA array is selected by the sum of the vector select register and offset, modulo half or quarter the number of ZA array vectors.

The vector group symbol, VGx2 or VGx4, indicates that the ZA operand consists of two or four ZA single-vector groups respectively. The vector group symbol is preferred for disassembly, but optional in assembler source code.

This instruction follows SME ZA-targeting floating-point behaviors.

This instruction is unpredicated.

It has encodings from 2 classes: Two ZA single-vectors and Four ZA single-vectors

### Two ZA single-vectors
(FEAT_SME2)

31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | Zm | 0 | Rv | 1 | i2 | Zn | 0 | 0 | 1 | off3

####

FDOT ZA.S[<Wv>, <offs>{, VGx2}], { <Zn1>.H-<Zn2>.H }, <Zm>.H[<index>]

if !IsFeatureImplemented(FEAT_SME2) then UNDEFINED; constant integer v = UInt('010':Rv); constant integer n = UInt(Zn:'0'); constant integer m = UInt('0':Zm); constant integer offset = UInt(off3); constant integer index = UInt(i2); constant integer nreg = 2;

### Four ZA single-vectors
(FEAT_SME2)

31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | Zm | 1 | Rv | 1 | i2 | Zn | 0 | 0 | 0 | 1 | off3

####

FDOT ZA.S[<Wv>, <offs>{, VGx4}], { <Zn1>.H-<Zn4>.H }, <Zm>.H[<index>]

if !IsFeatureImplemented(FEAT_SME2) then UNDEFINED; constant integer v = UInt('010':Rv); constant integer n = UInt(Zn:'00'); constant integer m = UInt('0':Zm); constant integer offset = UInt(off3); constant integer index = UInt(i2); constant integer nreg = 4;

### Assembler Symbols

<Wv> | Is the 32-bit name of the vector select register W8-W11, encoded in the "Rv" field.

<offs> | Is the vector select offset, in the range 0 to 7, encoded in the "off3" field.

<Zn1> | For the two ZA single-vectors variant: is the name of the first scalable vector register of the first source multi-vector group, encoded as "Zn" times 2.
| For the four ZA single-vectors variant: is the name of the first scalable vector register of the first source multi-vector group, encoded as "Zn" times 4.

<Zn4> | Is the name of the fourth scalable vector register of the first source multi-vector group, encoded as "Zn" times 4 plus 3.

<Zn2> | Is the name of the second scalable vector register of the first source multi-vector group, encoded as "Zn" times 2 plus 1.

<Zm> | Is the name of the second source scalable vector register Z0-Z15, encoded in the "Zm" field.

<index> | Is the immediate index of a group of two 16-bit elements within each 128-bit vector segment, in the range 0 to 3, encoded in the "i2" field.

### Operation

CheckStreamingSVEAndZAEnabled(); constant integer VL = CurrentVL; constant integer elements = VL DIV 32; constant integer vectors = VL DIV 8; constant integer vstride = vectors DIV nreg; constant integer eltspersegment = 128 DIV 32; constant bits(32) vbase = X[v, 32]; integer vec = (UInt(vbase) + offset) MOD vstride; bits(VL) result; for r = 0 to nreg-1 constant bits(VL) operand1 = Z[n+r, VL]; constant bits(VL) operand2 = Z[m, VL]; constant bits(VL) operand3 = ZAvector[vec, VL]; for e = 0 to elements-1 constant bits(16) elt1_a = Elem[operand1, 2 * e + 0, 16]; constant bits(16) elt1_b = Elem[operand1, 2 * e + 1, 16]; constant integer segmentbase = e - (e MOD eltspersegment); constant integer s = segmentbase + index; constant bits(16) elt2_a = Elem[operand2, 2 * s + 0, 16]; constant bits(16) elt2_b = Elem[operand2, 2 * s + 1, 16]; bits(32) sum = Elem[operand3, e, 32]; sum = FPDotAdd_ZA(sum, elt1_a, elt1_b, elt2_a, elt2_b, FPCR); Elem[result, e, 32] = sum; ZAvector[vec, VL] = result; vec = vec + vstride;

Base Instructions | SIMD&FP Instructions | SVE Instructions | SME Instructions | Index by Encoding | Shared Pseudocode | Proprietary Notice

Internal version only: aarchmrs v2024-03_relA, pseudocode v2024-03_rel, sve v2024-03_rel ; Build timestamp: 2024-03-26T09:45

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